The four, among 17 students in Stacy Shelton's advanced graphic animation class at Solanco High, helped others turn ideas into working games.
Pryer, Eric Zaborskiy, Brandon Doubts, and Brenden Brown helped other students create codes needed to run their games.
The games, mostly geared for elementary-age players, included spelling, the planets in the solar system, correctly arranging the outlines of all 50 states, and identifying human organs.
"If you know what you're doing, it's not that hard," Pryer said. "I developed a golf game and was wondering how to get the ball to go into more than one hole. Then I realized I just had to repeat the same line of code."
The code writing program helps, Zaborskiy said. "If you test it [a game] out, it tells you what mistakes you made and how to debug them," he said. "We learned what you need, and what you don't need, to make things fit together in a game," Pryer said. "Sometimes we had to look up and research the code we would need to make new concepts work."
The students took a graphic animation class in the first semester. "We were working with a new version of Adobe Animate, so we were learning it together," Shelton said. "In the second semester, we've been working on advanced animation and that led to developing games. … This gave them the opportunity to work together and learn together."
This is the first year students have used the animation class to develop computer games. "It was trial and error," Shelton said. "Eventually, we hope to be able to bundle these games so Solanco elementary students will be able to use them."
The animation class, like the school's class on Adobe Photoshop, are given by the business department. "We have more than just the traditional business classes in this department," Shelton said.
The students did "a phenomenal job with the code and working with the rest of the class," Shelton said. "Sometimes it looked like organized chaos but they knew what they were doing and how to do it."